i'm a product designer crafting interactive experiences through game development, incentive design, and education.
hi! these are games i've worked on! :)


at work and through independent research, i design experiences that people feel motivated to play. i'm working on a customer management software game and projects aimed to bring people together.

as the founder of the club, i've planned and executed many major events with hundreds of participants, including jams, socials, and playtests that help game designers find community.

i've taught internationally in South Korea, and currently teach courses to help students build creative projects at Stanford. i love using interactive narratives to make programming feel intuitive, joyful, and collaborative.